Trigonometry Standard 2013
Right Triangle Trigonometry Culminating Unit Project
Your objective will be to answer the age old question: “When am I ever going to use this again?”
Please visit the following website and watch the video description of the project. It includes some background on the concept as well as an example of a completed digital project.
Working in a small group you will be writing, directing and filming your own “Jasper Project.” Collaboration will be a key element to being successful in completing this project.
You’re final project should include the following:
1) PROBLEM/VIDEO:
a) Your group will need to describe a real-world problem/situation which requires right triangle trigonometry to solve. This problem should be something that your group will be able to put on film to create your “Jasper Project” video.
b) Along with the video description of the problem, your final submission should include a written copy of your group’s problem.
2) SOLUTION:
a) In addition to a written copy of your problem and video, your group should also present a solution, both in traditional written format, and also a digital version. The digital version will be posted with the problem on the class wiki site. This can be done via power-point, prezi, creation of a website, Animoto, show-me, etc.
National Education Technology Standards to be incorporated:
creativity and innovation-allowing students to not only film and edit a video, but also to write a mathematical problem that can be applied to a real world application
Communication and collaboration- students will not be able to adequately complete this project without working together. They will be forced to work together to write the problem as well as plan the video and display of solution
Critical Thinking, Problem solving and Decision making- mathematics on its own promotes all of the following but having this project be open to some interpretation and freedom of choice to plan and create their final product students will be making several decisions to solve the problem at hand.
Digital Citizenship- Students will have to have an understanding of digital citizenship in order to represent their final product and appropriately cite any sources as well as understand what is appropriate to display for information.
Technology operations and concepts- Students are being asked to use multiple technology programs to complete their final product.
Right Triangle Trigonometry Culminating Unit Project
Your objective will be to answer the age old question:
“When am I ever going to use this again?”
Please visit the following website and watch the video description of the project. It includes some background on the concept as well as an example of a completed digital project.
http://animoto.com/play/fcGIY2ndbvhVC6oiNe8taA
Sample "Jasper Project Video" from:
http://davidwees.com/content/turning-math-word-problems-math-video-problems
Full Showme explanation video:
Working in a small group you will be writing, directing and filming your own “Jasper Project.” Collaboration will be a key element to being successful in completing this project.
You’re final project should include the following:
1) PROBLEM/VIDEO:
a) Your group will need to describe a real-world problem/situation which requires right triangle trigonometry to solve. This problem should be something that your group will be able to put on film to create your “Jasper Project” video.
b) Along with the video description of the problem, your final submission should include a written copy of your group’s problem.
2) SOLUTION:
a) In addition to a written copy of your problem and video, your group should also present a solution, both in traditional written format, and also a digital version. The digital version will be posted with the problem on the class wiki site. This can be done via power-point, prezi, creation of a website, Animoto, show-me, etc.
National Education Technology Standards to be incorporated:
- creativity and innovation-allowing students to not only film and edit a video, but also to write a mathematical problem that can be applied to a real world application
- Communication and collaboration- students will not be able to adequately complete this project without working together. They will be forced to work together to write the problem as well as plan the video and display of solution
- Critical Thinking, Problem solving and Decision making- mathematics on its own promotes all of the following but having this project be open to some interpretation and freedom of choice to plan and create their final product students will be making several decisions to solve the problem at hand.
- Digital Citizenship- Students will have to have an understanding of digital citizenship in order to represent their final product and appropriately cite any sources as well as understand what is appropriate to display for information.
- Technology operations and concepts- Students are being asked to use multiple technology programs to complete their final product.
NETS for students found at:http://www.iste.org/docs/pdfs/nets-s-2007-student-profiles-en.pdf?sfvrsn=4PLEASE REFER TO THE RUBRIC BELLOW:
REFLECTION PAPER:
Reflection Audio/video:
References:
Advancing digital age learning. (2012). Retrieved from http://www.iste.org/standards/nets-for-students
Create rubrics for project-based learning activities. (2013)Retrieved from: http://rubistar.4teachers.org/
Habash, M. (1998). Chapter 5: the jasper project. Retrieved from http://mmcisaac.faculty.asu.edu/disted/week1/5focusmh.html
Hickley, D. (Designer). (2011). Jasper woodbury project logo. [Web Graphic]. Retrieved from httphttp:www.google.com/imgres?um=1&hl=en&sa=N&tbo=d&biw=1280& bih=597&tbm=isch&tbnid=ccsW_BG8jWD66M:&imgrefurl=http://workingexamples.org/frontend/project/44/seed&docid=4ZvUSx5_DwwloM&imgurl=http:workingexamples.org/assets/44/Jasper%2520Woodbury%2520Homepage.png&w=492&h=503&ei=kVX7UOSXG4bq8wTHrYDwDA&zoom=1&iact=hc&vpx=662&vpy=111&dur=9675&hovh=227&hovw=222&tx=136&ty=121&sig=116003067684782207023&page=1&tbnh=141&tbnw=138&start=0&ndsp=23&ved=1t:429,r:4,s:0,i:96:www.cwu.edu/~setc/ldmath/komet.php
(2006). Jasper woodbury project logo. (2006). [Web Graphic]. Retrieved from http://www.cwu.edu/~setc/ldmath/komet.php
(n.d.). Nctm logo. [Web Graphic]. Retrieved from http://wwhttp://www.oise.utoronto.ca/robertson/Publications_and_Conferences/index.htmlw.cwu.edu/~setc/ldmath/komet.php
(n.d.). Vanderbilt university logo. [Print Graphic]. Retrieved from http://msfhq.com/vanderbilt-university-master-in-finance-student-review/
Nipper, K. (n.d.). The adventures of jasper woodbury series. Retrieved from http://jwilson.coe.uga.edu/emt668/EMT668.Folders.F97/Nipper/EMAT6690/Jasper/Jasper.html
Ragon , A. (n.d.). School computing. Retrieved from http://schoolcomputing.wikia.com/wiki/Technology_in_Mathematics
Wees, D. (2009, October 22). Turning math word problems into math video problems// [Web log message]. Retrieved from http://davidwees.com/content/turning-math-word-problems-math-video-problems